I am Nova Saunders and currently working on an interactive 3D Virtual Archaeology region.
Archaeology Island: Alive and Well, just relocated to the VIBE HyperGrid.
Four years after its start, IUP’s Archaeology Island has moved from Linden Lab’s Second Life to the ScienceSim, an alternative virtual environment that can be used as a tool for visualization, training, and scientific discovery. Archaeology Island originally funded by a Provost Innovation Grant, has created virtualizations of archaeological sites investigated by faculty members in the Anthropology, History, and Sociology Departments. Most of the Archaeology Island redesign and move to ScienceSim has been undertaken by Marion Smeltzer, Graduate Student in the Anthropology Department MA in Applied Archaeology Program.
Sites features in the island include the recreation of a Monongahela Village investigated in Western Pennsylvania by Drs. Sarah Neusius and Beverly Chiarulli (Anthropology), a Roman Site in Cyprus investigated by Dr. R. Scott Moore (History), an underwater shipwreck investigated by Dr. Ben Ford (Anthropology), a Maya site in Belize investigated by Dr. Beverly Chiarulli (Anthropology), and a recent recreation of the Laurel Hill /Brown farm. The farm established in 1790 and occupied until the 1960s, was the site of an antebellum community of former slaves. Because of its inaccessibility, the area has been virtually reconstructed to show the landscape, buildings and stone marking the graves of Civil War Colored Troops.
ScienceSim was launched in January 2009 by ACM and the IEEE Computer Society to support the SuperComputing 2009 conference. It continues to be an environment where scientists, educators and students come together to explore new usages of virtual environments. Although it is still in Beta testing stage, it provides an environment for experimentation and design of in virtual worlds. The grid, mostly used by the academic world, helps develop learning materials using the platform. It also has a forum for discussion of the use of virtual environments for the classroom.
Recently they have extended a public invitation so others can come to the Science Sim and investigate its use for building collaborative visualization tools. As an added bonus and incentive to help “Newbie’s” the site provides some startup templates for buildings and other tools that are automatically placed in your inventory.
Hope to see you there.